Short puzzles and platforms game made during hollidays in collaboration
with my 9yo daughter as creative director.
Small puzzle game over a chess board. Entry for
Cofrade Jam 24, it was made in a week.
A little poltergeist
Walking Simulator centered on doing night mischiefs.
Entry for
Indie Spain Jam 23.
A classic 'throw stuff parabolically to a target' game
with asymmetric acorns that bounce in funny ways.
A microgame of polyominoes that stack up with others and disappear like,
you know, that other game.
Shoot'em up of space ships combat. Simple at first, challenger after that.